PLAYER STATS

Name:
{selplayer.PlayerName}


Extended stats page

 

Description Score
Total playing time : {selplayer.TimePlayed}
Total zone time : {selplayer.ZoneTime}
Ratio : {selplayer.Ratio}
Average shots per kill : {selplayer.ShotsPerKill}
Games won : {selplayer.GamesWon} / {selplayer.TotalGames}
Games lost : {selplayer.GamesLost} / {selplayer.TotalGames}
Games draw : {selplayer.GamesDraw} / {selplayer.TotalGames}
Description Score Per minute Per hour
Total experience points {selplayer.ExpPoints} {selplayer.ExpPointsPerMinute} {selplayer.ExpPointsPerHour}
Kills {selplayer.Kills} {selplayer.KillsPerMinute} {selplayer.KillsPerHour}
Deaths {selplayer.Deaths} {selplayer.DeathsPerMinute} {selplayer.DeathsPerHour}
Suicides {selplayer.Suicides} {selplayer.SuicidesPerMinute} {selplayer.SuicidesPerHour}
Murders {selplayer.Murders} {selplayer.MurdersPerMinute} {selplayer.MurdersPerHour}
Headshots {selplayer.Headshots} {selplayer.HeadshotsPerMinute} {selplayer.HeadshotsPerHour}
Knifings {selplayer.Knifes} {selplayer.KnifesPerMinute} {selplayer.KnifesPerHour}
Sniperkills {selplayer.SniperKills} {selplayer.SniperKillsPerMinute} {selplayer.SniperKillsPerHour}
Total assists {selplayer.Assists} {selplayer.AssistsPerMinute} {selplayer.AssistsPerHour}
Medic saves {selplayer.MedicSaves} {selplayer.MedicSavesPerMinute} {selplayer.MedicSavesPerHour}
Medic revived {selplayer.MedicRevives} {selplayer.MedicRevivesPerMinute} {selplayer.MedicRevivesPerHour}
PSP attempts {selplayer.PspAttempt} {selplayer.PspAttemptPerMinute} {selplayer.PspAttemptPerHour}
PSP's taken {selplayer.PspTakes} {selplayer.PspTakesPerMinute} {selplayer.PspTakesPerHour}
Targets {selplayer.Targets} {selplayer.TargetsPerMinute} {selplayer.TargetsPerHour}
       
King Of The Hill Score Per minute Per hour
Zone attack kills {selplayer.ZoneAttackKills} {selplayer.ZoneAttackKillsPerMinute} {selplayer.ZoneAttackKillsPerHour}
Zone defend kills {selplayer.ZoneDefendKills} {selplayer.ZoneDefendKillsPerMinute} {selplayer.ZoneDefendKillsPerHour}
       
Search & Destroy / Attack & Defend Score Per minute Per hour
FriendlyZone DefendKills {selplayer.SdAdFriendlyZoneDefendKills} {selplayer.SdAdFriendlyZoneDefendKillsPerMinute} {selplayer.SdAdFriendlyZoneDefendKillsPerHour}
FriendlyZone PolicingKills {selplayer.SdAdFriendlyZonePolicingKills} {selplayer.SdAdFriendlyZonePolicingKillsPerMinute} {selplayer.SdAdFriendlyZonePolicingKillsPerHour}
EnemyZone AttackKills {selplayer.SdAdEnemyZoneAttackKills} {selplayer.SdAdEnemyZoneAttackKillsPerMinute} {selplayer.SdAdEnemyZoneAttackKillsPerHour}
EnemyZone SecuringKills {selplayer.SdAdEnemyZoneSecuringKills} {selplayer.SdAdEnemyZoneSecuringKillsPerMinute} {selplayer.SdAdEnemyZoneSecuringKillsPerHour}

 

Stats per map
 

10 most played maps Kills Deaths Kills/min Deaths/min Time played
{maps.count} {maps.MapName} {maps.Kills} {maps.Deaths} {maps.KillsPerMinute} {maps.DeathsPerMinute} {maps.TimePlayed}